![]() It also adds insult to injury having a really small inventory to store our items, which makes us consume health items in order to have empty slots to pick something new. It’s not really encouraging to keep looking for secrets when the equipment given to us is way worse than the one we have already equipped. While it is not too hard to find these hidden areas, the items that we find within can be really lackluster. Sadly, this is the moment in which this entry falls a little bit on the mediocre side of things, and that’s all thanks to the random equipment given as a reward. Stranding from the regular path only to find a breakable wall with a new weapon or better gear was always followed by a ‘ nice’. Equip Helmet of Patienceīack in the good old days of Zombotron 1 and 2, finding secrets was something rewarding. But now, we have to address the little things that make this game a little disappointing: the loot and the checkpoints. Although the levels we use the Zombomobile on are pretty short, they are a fantastic experience that I sure hope to see on a sequel. You crush zombies and aliens like nothing while shooting with a turret at anything that survives being hit by this mechanical monster. You can only drive this beast on a couple of levels, but man does it feels amazing to drive it. ![]() Shooting enemies feels great and making barrels and structures crush them is even better. Enemies will give you no quarter, and you will surely die a couple of times. But if you are new to this, know that Zombotron is a really tough 2D action platformer. If you played the old titles you should know by now what to expect. And that’s the overall main plot of Zombotron: find a way to escape the planet. Alongside his fellow AI companion Ash, they crash into a mysterious planet overruled by deadly zombie-like creatures. In Zombotron we take control of Blaze Rush, a name so stupidly badass that you just can love it. But how is said experience? Glad you asked. ![]() Except in some slight issues concerning checkpoints and loot, the experience is smooth as jazz. And at times, the jump to a fully-fledged video game can be a mixed experience. But after three Zombotron browser games, the game finally came out on PC for the first time. And there’s always the risk of getting stuck in technical difficulties.ĭue to this, he started with small titles until he achieved enough knowledge to start creating his dream. But to develop it from scratch would take a lot of time. I had long dreamed of making a platformer with realistic physics. As stated by him in an interview for the YouTube channel 2 Left Thumbs: But it was with Zombotron that he achieved what he always wanted to craft : a physics-based 2D platformer. If you take a look around at his Flash games on Armor Games, you can tell it’s his main go-to feature. Armored dreamsĪnton Karlov, the original mind behind the Zombotron saga, loves physics. Coming from a franchise that I used to love as a teenager, does one of the front page titles of Armor Games still holds up? Well, drop those crates onto that bug, because this is our Zombotron review. And it is thanks to this passion that current developers are getting bigger and better. As I stated in my Hollow Knight article a couple of months back, they were great examples of care and passion. Do they still hold up in 2019? Find out in our Zombotron review.įlash games raised me as a kid. Physics and zombies were concepts that shone brightly in the Browser Games era.
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